Hi DMs, I ran this adventure for the first time a few days ago and it was a lot of fun, I think it’s one I will do again so looking for discussion on. It seems very OSR and this is my second night running it, my players got really frustrated with the first room already They will probably. Three years and a day ago, I asked if C1 The Hidden Shrine of Tamoachan was overrated. While I enjoyed the dungeon’s flavor, I felt the.
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It was blurring game time and real time a bit.
Just think how something like that could be translated through modern game design. In my game, I had my players seek a devil’s horcrux after getting bad hidfen from a demon yes, a de Yes, this is yamoachan tournament module tamoadhan no reasonable plot hook, but it’s absolutely intelligent in design, consistent in style, and it’ll make your players wish they stayed home.
Cleverness and solving the puzzles were awarded, but there were so many gotcha moments included in the game that it was entirely reasonable to take some hits for acting like a normal atmoachan with common sense.
So, before I send them back down into the deep darkness, what better interlude than to have them fall into a long forgotten dungeon filled with Aztec-inspired zombies, noxious gas, and enough trapped pressure plates to bring out even Indiana Jones in a cold sweat? Joe rated it it was ok Oct 26, Not every test of ingenuity requires a grand set-piece along the lines of a living chess room or frictionless hall.
But if you warn them first, this might not be such a bad thing. However, if they like a more straight-forward combat-oriented game, or one with lots of opportunities for rests and interesting NPCs, then perhaps you should give this one a miss.
What extras are there that I can use in future campaigns? That fit its origin as a tournament adventure intended to grind up characters and reveal a winner.
How Running Hidden Shrine of Tamoachan Reversed My Opinion of It | DMDavid
In competition, parties consisted of just 3 characters, so the dungeon must have proved unforgiving. Hidedn whole goal is to explore and discover the character of the shrine. Originally printed for the Origins International Game Expo the module was made available to the general public in The presence of the gas means PCs do not gain the usual hit point recovery from a long rest and is clearly there to act as an incentive for the players not to linger.
Dungeon Master For Dummies. Therefore, many of the encounters ihdden not bother a party who do or do not take certain actions. The Hidden Shrine of Tamoachan has 54 rooms, and is populated with a variety of monsters and traps.
The Hidden Shrine of Tamoachan
The Hidden Shrine of Tamoachan J. I think this one is a great candidate for keeping players engaged throughout. The adventure originally began with players escaping pursuit and becoming lost in the jungle and then falling into the ruins, swallowed by darkness. Assholes are banned for life. Hi DMs, I ran this adventure for the first time a few days ago and it was a lot of fun, I think it’s one I will do again so looking for discussion on things that have worked for you so I can improve.
My favorite is where the adventures discover an animated pelota ball and must play a game — essentially quidditch — in order to pass on to the next stage. The room mentions using either water or some means of not touching the pole-axes as possible ways of shorting out the traps.
The adventure originally tamachan with players escaping pursuit and becoming lost in the jungle and then falling into the ruins, swallowed by darkness. Firstly, I felt like I needed to do a lot of preparation and planning.
D&D: The Hidden Shrine of Tamoachan – Bell of Lost Souls
As you may know from my posts lauding tournament modules, I love modules stemming from competitions, especially those hifden with scoring information—not that I tamoachhan keep score. He felt that the recommended levels of 5th-7th was a bit unrealistic, as the takoachan level characters would have a very hard time in the shrine, and felt that 6th-8th level characters would have a reasonable chance of success. Not really, I hooked my party in by having an NPC friend of theirs get a message to them that he was on an expedition in the jungle and he found something really cool.
It’s mostly just a dungeon crawl yeah! Bambra said it would appeal more to gamers who like mental challenges and problem solving. Stephen Lee rated it really liked it Feb 18, The pre-gen characters have a lot of personality and also helped with my immersion into the scenario.
D&D Tales From the Yawning Portal: Exploring the Hidden Shrine of Tamoachan
This page was last edited on 6 Januaryat The other major piece of preparation for this dungeon is getting to know the intricacies of the traps and puzzles and how they work. Take a look at room 34, for instance:. Like all the dungeons in Tales From the Yawning Portal, The Hidden Shrine of Tamoachan is packed full of content that can be dropped directly into pretty much any campaign.
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Will I be interested in the story, and will my players have fun? InWizards re-released the adventure updated to the 5th Edition rules as part of the Tales from the Yawning Portal collection. Enter your email address to subscribe to this blog and receive notifications of new posts by email. Return to Book Page. Paperback40 pages. Hidden Shrine is a potpourri of set-piece encounters.