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Deploy code to production now. Release to users when ready.
Learn how to separate code deployment from user-facing daseljs releases with LaunchDarkly. Recently I have been attempting to build casual games.
EaselJS: Getting Started
tutprial This canvas object will be used by the Stage object for the rendering of display objects. These classes are included in the minified files of each library and are available on the CreateJS namespace.
This can be achieved through the following line of code:. This Shape allows us to display vector graphics on the canvas. Each shape has a Graphics instance which is the interface to the canvas drawing system.
Similarly, the Graphics object provides several functions to create shapes. Take a look at the official documentation to see how to create different shapes.
For other geometrical shapes, refer to the code on GitHub. This function will update the coordinates of shapes at the touch point and redraws the canvas. In my demoI have added a text above the shapes.
This can be done by Text objects of EaselJS. It allows you to change color, alignment, size, font, wrapping, and other settings of Text objects.
EaselJS Tutorial: Getting Started
Join the DZone community and get the full member experience. The modular libraries are: This can be achieved through the following line of code: Tools and Libraries, Part 3. Opinions expressed by DZone contributors are their own. Web Dev Partner Resources. A Brief Overview of Indigo.
Introduction to CreateJS – Part 1
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